Immersive Experience Design · San Francisco

A new world for every gathering.

Interlude Society conceives, designs, and builds immersive experiences where story, hospitality, and technology meet, for brands, teams, and hosts who want their world to outlive the evening.

Interlude Society logo
Enter
In music, an interlude is the bridge that carries you from one idea to the next.

Interlude Society lives in that bridge, where story meets technology and worlds that don't usually share a room come together as something unexpected. Every space begins with a story and a reason to exist, then gets built so people can walk inside it.

Work

Realized & in the lab.

Past worlds, built and hosted, alongside concepts in development that bring technology into the room.

Services

From first spark to closing notes.

Concept

Creative Direction

The world, the narrative, and the feeling defined before a single chair is moved.

  • Worldbuilding & narrative concept
  • Moodboards, palettes, & spatial sketches
  • Guest journey & run-of-show design
Design + Build

Experience Production

Turning the concept into a physical space people can walk into, touch, and remember.

  • Set, décor, & tablescape design
  • Menu, drink, & sensory pairings
  • Sourcing, installation, & on-site direction
Technology

Interactive & Tech-Driven Spaces

Technology used as a creative material: responsive, playful, and invisible until it matters.

  • Sensor-driven responsive environments
  • AI- and LLM-driven interactions
  • Product showcases & launch experiences
Advisory

Consulting

For teams with a producer in place who want a sharper concept or a second set of eyes.

  • Concept development & pitch support
  • Community & gathering strategy
  • Feasibility review for immersive and tech ideas

Flexible engagements. Concept only, creative direction alongside your production team, or end-to-end design and execution. Scoped per project.

Discuss scope
About

An engineer who builds worlds.

I'm Amishi, founder and creative director of Interlude Society. By day I'm an aerospace guidance, navigation, and controls engineer. The rest of the time, I design the kind of evenings people are still talking about months later.

Those two lives turn out to be the same discipline: systems that respond to people. A spacecraft reads its sensors and adjusts; a great room reads its guests and does the same.

I learned that in college, running campus events and orientation programs for three years. Today, I design themed gatherings across San Francisco, and every one still starts with the same question: what does this room need to feel?

My work draws on a lifelong throughline of storytelling across dance, theatre, painting, and costuming, a childhood spent across cultures, and the conviction that intentionally bringing people together is a craft worth taking seriously.

Aerospace Engineer3+ years
Head Programs AssistantCampus events
BS · MSAstrophysics · Aerospace Eng.
Contact

Let's build something together.

Tell me about the space, the people, and the feeling you want from your experience.

Email · hello@theinterludesociety.com
Based in · San Francisco, working across the Bay Area
Follow · Instagram & TikTok

Total event budget includes venue, décor, food and drink, production, and design fees.